NOTE: The exporter plug-in in this package is for use with 3D Studio Max version 3. A separate package is available for for versions of 3D Studio Max prior to version 3. Readme for P3D 3D Studio Max 3 Plugin and POFGen converter. We are releasing the P3D Max Plugin and POFGen utility as an unsupported release. These are the utilities used by the artists and designers of Outrage used to create the models and rooms for Descent 3. ________________________ INSTALLATION ________________________ To install the P3D Max Plugin, copy the file P3dexp3.dle into the "Plugins" sub directory of your 3D Studio Max 3 installation folder. To install the POFGen utility, copy it into a folder that is in one of your path directories. Optionally you can copy it to any directory; you will just have to execute the utility given it's full path (e.g. you copy it to C:\utils\, to execute it you will need to run "C:\utils\pofgen ... "). ________________________ USAGE ________________________ To use the P3D Plugin, first create your models in 3D Studio Max. It is often helpful to reset the transforms on the model using the reset xform command in 3dsmax. Then select which models you would like to export. Go to File|Export and export it out as a P3D file. This will save the selected models to the P3D file. You can now use POFGen to convert the P3D file to an OOF File. And possibly in a future release (current version is 0.92) of D3Edit, import the P3D file as a room. To use the POFGen utility to convert a P3D file to an OOF File (Outrage Object Format), execute POFGen with the needed options, which includes the exported P3D file. For example, from a command line prompt you would execute "C:\utils\pofgen test.p3d". _______________________ COPYRIGHT INFORMATION _______________________ These tools are Copyright (c) 1999,2000 Outrage Entertainment, Inc. They may be freely distributed for non-commercial purposes. 3D Studio Max is Copyright (c) 1999 Kinetix.